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Old 09-01-2011, 09:49 PM   #181
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Just saw a combat trailer for ME3, and I'm really impressed...

Spoiler!
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Old 09-02-2011, 07:49 AM   #182
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Yeah, the trailer didn't inspire my confidence in a more ME 1 type feel though. Gears of Mass Effect!
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Old 09-02-2011, 08:15 AM   #183
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When I went from 1 to 2 I originally hated the combat feel until I really got into it, now I look at the first mass effect combat system and wonder how I ever won in it.

I'm so looking forward to the third game and the end of the story for my supremely a$$holish, jerk faced I don't give a crap captain.
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Old 09-02-2011, 08:25 AM   #184
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When I went from 1 to 2 I originally hated the combat feel until I really got into it, now I look at the first mass effect combat system and wonder how I ever won in it.

I'm so looking forward to the third game and the end of the story for my supremely a$$holish, jerk faced I don't give a crap captain.
So maybe we can hope for the improved combat but with better skill trees and modding?
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Old 09-02-2011, 09:30 AM   #185
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I think it's the evolution of the series... the first game had to be slower combat to get you used to the interaction of powers & weapons, the second game sped it all up since you were supposed to know how those interactions all worked... and for the third game, I imagine it's supposed to feel more fast paced and frantic.

I'm fine with it.

... I really need to get around to finishing ME2
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Old 09-02-2011, 01:55 PM   #186
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So maybe we can hope for the improved combat but with better skill trees and modding?
if Bioware is being up front, that's exactly what you can expect. as with ME1, they've listened to the major critiques of ME2 and have said they will fix them. they're aiming for keeping the best parts of the first and second games, i'm just hoping they can actually pull that off and not rush the game out the door like they did with Dragon Age 2
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Old 09-02-2011, 01:58 PM   #187
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When I went from 1 to 2 I originally hated the combat feel until I really got into it, now I look at the first mass effect combat system and wonder how I ever won in it.

I'm so looking forward to the third game and the end of the story for my supremely a$$holish, jerk faced I don't give a crap captain.
i hope we get to pimp slap that reporter for a 3rd time. i'm also interested in seeing what ways Conrad can die this time if he somehow survived the first 2 games
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Old 09-02-2011, 02:50 PM   #188
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Pimp slap, her, my Captain would plow her and leave 5 bucks on the head board, just like I talked that depressed girl into killing herself in the first game.

I mean I slept with every female that I could in the second game.

And Conrad, I don't think he's going anywhere after I shot his foot off.
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Old 09-02-2011, 02:54 PM   #189
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Seriously on Verner though, he died twice on me. First in Mass Effect when I put the gun in his face and he renounced me, and I heard that he was beaten to death by Turians

Then in the second game, I basically told him to bug off, and he got sucked into a turbine and killed.
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Old 09-02-2011, 10:59 PM   #190
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I hope I can sleep with the Reporter and infect her with my Alien diseases.

But in all seriousness, if Bioware makes the level cap 30 again and doesn't improve the RPG mechanics which they said they would, I'm going to be pissed off. Mass Effect 2 was a awesome game, but they just completely stripped it of all of its RPG elements except story.
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Old 09-02-2011, 11:26 PM   #191
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I hope I can sleep with the Reporter and infect her with my Alien diseases.

But in all seriousness, if Bioware makes the level cap 30 again and doesn't improve the RPG mechanics which they said they would, I'm going to be pissed off. Mass Effect 2 was a awesome game, but they just completely stripped it of all of its RPG elements except story.
the RPG elements in the first weren't exactly well done though. sure you can loot to your heart's content, but very few of the items you grab are actually useful, and the best weapons in the game you have to buy. the skill system was pretty silly too, you're a badass soldier and the most dangerous human alive, but you can't hold a sniper rifle steady to save your life until you put some points into it? and making the pistol the most powerful weapon in the game with the right skills is pretty ludicrous too

i played ME1 on Insanity difficulty as an Infiltrator and it was almost as easy as it was on normal. people complained about only being able to use one ability at a time in ME2, but when you had Liara and Tali as squadmates fully specced they were unstoppable killing machines. whereas in ME2 on Insanity it was one of the hardest games i've ever played, and it felt like a huge achievement to beat it

fans like to gloss over ME1's flaws and critique ME2 because Bioware simply cut a lot of unneeded stuff out, but comparing the 2 side by side ME2 is by far the superior game. if they keep the same formula in ME3 with a few minor tweaks to placate the RPG fans, i'll be happy
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Old 09-03-2011, 07:06 AM   #192
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fans like to gloss over ME1's flaws and critique ME2 because Bioware simply cut a lot of unneeded stuff out, but comparing the 2 side by side ME2 is by far the superior game. if they keep the same formula in ME3 with a few minor tweaks to placate the RPG fans, i'll be happy
I liked them both for different reasons. I wasn't really sure what to expect with ME1, but a friend pushed it onto me and told me to give it a try. I thought that it was pretty fantastic. When I picked up ME2, I found myself thinking, for about the first 2 hours "Man, I wish this was more like ME1..." then the game/story grabbed me, and away I went.

I have a feeling that's what ME3 will be like for most folks. They'll whinge for the first hour or so of gameplay, then the story will nab them.

Sadly, I have a feeling that because ME3 is the end of the storyline, most folks won't be whinging about how the game plays, but about how they would have done something different with the story, and how could Bioware end their game "like that"...
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Old 09-03-2011, 10:50 AM   #193
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fans like to gloss over ME1's flaws and critique ME2 because Bioware simply cut a lot of unneeded stuff out, but comparing the 2 side by side ME2 is by far the superior game.
Link to the study where that was conclusively proven?

Comparing the two side by side, as an RPG fan, I had a lot more fun and enjoyment with ME1, as did many other people given the outcry about ME2.
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Old 09-03-2011, 12:42 PM   #194
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Link to the study where that was conclusively proven?

Comparing the two side by side, as an RPG fan, I had a lot more fun and enjoyment with ME1, as did many other people given the outcry about ME2.
what outcry? scoring more game of the year awards than any other release of 2010? getting nominated as the best XBOX 360 game ever made? the only real complaining i saw about ME2 was on the Bioware forums, but those idiots will complain about anything. and i still haven't seen any real argument for how ME1 is the better RPG, given the broken mechanics of the first game
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Old 09-03-2011, 02:36 PM   #195
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what outcry? scoring more game of the year awards than any other release of 2010? getting nominated as the best XBOX 360 game ever made? the only real complaining i saw about ME2 was on the Bioware forums, but those idiots will complain about anything. and i still haven't seen any real argument for how ME1 is the better RPG, given the broken mechanics of the first game
ME2 combat sucked. Global cooldowns and damage types means you don't need to think about abilities, just spam the one that's applicable. Limited ammo makes spamming abilities preferable to actually shooting things, unless it's one of those enemies that actually moves towards you. Especially with your teammates, who tend to be ######ed, so you just hide them behind you and spam their abilities. Complete opposite of ME1, where the bullets are free and the abilities are scarce.
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Old 09-03-2011, 03:14 PM   #196
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the RPG elements in the first weren't exactly well done though. sure you can loot to your heart's content, but very few of the items you grab are actually useful, and the best weapons in the game you have to buy. the skill system was pretty silly too, you're a badass soldier and the most dangerous human alive, but you can't hold a sniper rifle steady to save your life until you put some points into it? and making the pistol the most powerful weapon in the game with the right skills is pretty ludicrous too

i played ME1 on Insanity difficulty as an Infiltrator and it was almost as easy as it was on normal. people complained about only being able to use one ability at a time in ME2, but when you had Liara and Tali as squadmates fully specced they were unstoppable killing machines. whereas in ME2 on Insanity it was one of the hardest games i've ever played, and it felt like a huge achievement to beat it

fans like to gloss over ME1's flaws and critique ME2 because Bioware simply cut a lot of unneeded stuff out, but comparing the 2 side by side ME2 is by far the superior game. if they keep the same formula in ME3 with a few minor tweaks to placate the RPG fans, i'll be happy
But isn't the point of being a bad ass, actually being a bad ass? It took 3 playthroughs to get to level 60 in ME1, so by the time I was level 60 (well 50's) I finally felt like a true bad ass. No one could stop me. In ME2, you never really are "the best", you get your ass handed to you constantly.

I'm not arguing over difficulty, if they want to make the game as hard as they possibly can (ME2) then go ahead, I enjoy the challenge.

A few points about ME2 that were stupid were:
- no exp from enemies, only mission ends (really??)
- lvl 30 cap
- essentially having no skills, comes from a low lvl cap
- NG+ was stripped and really had no point, all you got were minerals and money
- weapon choice, there were basically 4-5 of each weapon in the game, that's it
- only 1 ability of the time (still like this in ME3 and it isn't as bothersome anymore, but it all goes back to no skills in the game)

I like ME2 more than I do the first one, it is an awesome game and is one of the best 360 games.
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Old 09-03-2011, 08:38 PM   #197
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But isn't the point of being a bad ass, actually being a bad ass? It took 3 playthroughs to get to level 60 in ME1, so by the time I was level 60 (well 50's) I finally felt like a true bad ass. No one could stop me. In ME2, you never really are "the best", you get your ass handed to you constantly.

I'm not arguing over difficulty, if they want to make the game as hard as they possibly can (ME2) then go ahead, I enjoy the challenge.

A few points about ME2 that were stupid were:
- no exp from enemies, only mission ends (really??)
- lvl 30 cap
- essentially having no skills, comes from a low lvl cap
- NG+ was stripped and really had no point, all you got were minerals and money
- weapon choice, there were basically 4-5 of each weapon in the game, that's it
- only 1 ability of the time (still like this in ME3 and it isn't as bothersome anymore, but it all goes back to no skills in the game)

I like ME2 more than I do the first one, it is an awesome game and is one of the best 360 games.
that's way more weapons than there was in the first game, which was simply 4. every gun you found was a simple stat boost for an existing weapon, as they all performed in the exact same way. but different sniper rifles or combat rifles performed quite differently in ME2 which was a nice change

i do agree about the level cap and lack of skills though, which i hope they change. what i would like to see is them simply continue your character from ME2 and have ME3's level cap go from 30 to 60. they can't "kill" off Shepherd again so making your character start at level 0 with no skills would seem pretty silly
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Old 09-03-2011, 09:05 PM   #198
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All I know was that the fully auto sniper rifle in ME2 was more then a little unfair. Once you got that you were almost an invulnerable killing machine.
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Old 09-03-2011, 10:31 PM   #199
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All I know was that the fully auto sniper rifle in ME2 was more then a little unfair. Once you got that you were almost an invulnerable killing machine.
Yeah, even on Insanity, the two powerful sniper rifles were unreal. The auto one was powerful and had plenty of ammo, and the Widow Maker would take out almost any enemy in one bullet (but only had 11 bullets).
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Old 09-04-2011, 12:50 AM   #200
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Especially in the last level when the collector get taken over by the Reaper, I would basically tear it a new one with the Sniper Rifle.

The mini Atomic Bomb canon was as useless as it got, it took forever to fire and forever to recharge. I usually stuck with either the plasma gun or the rocket launcher.

The monster assualt rifle (I can't remember the name) was like having a M50, but wasn't totally accurate. But when you have 300 rounds of ammo who cares.

I rarely used the shotgun or the pistol.

I'm glad to see that grenades are coming back in ME3, they would probably be a better counter if the Husks returned, those things were a pain in the butt.
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