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Originally Posted by Shazam
How many anomaly stories can we have? Also the ships have super sensors. Politics works only as far as a organization can apply force, and the Federation have all the force. There is no problem they can't solve. The storylines become less compelling. It's humans that are gods versus gods.
And the Federation has no economy. It exists post-scarcity. It makes no sense that border ships suck. They can just spit out new ships with aplomb, because that's what post-scarcity means.
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You can have as many as you need. It's why you have more than one type of story you can tell. You can even tell stories about conflicts, but not every story should under the back drop of a conflict. Not every story should be about life or death consequences. At some point after the end of Enterprise, the writers for Star Trek threw out every other tool that they had in the universe except for the phaser. It's what made Lower Decks so good.
I do think showing that the Federation isn't perfect is important, but I also think there needs to be better writing than "Well, see, this guy is evil"