Calgarypuck Forums - The Unofficial Calgary Flames Fan Community
Old 07-15-2014, 02:51 PM   #441
bubbsy
Franchise Player
 
bubbsy's Avatar
 
Join Date: Aug 2008
Exp:
Default

just saw a tweet that the physics trailer comes out tomorrow.
bubbsy is offline   Reply With Quote
Old 07-16-2014, 10:18 AM   #442
psicodude
First Line Centre
 
psicodude's Avatar
 
Join Date: Nov 2006
Location: Calgary
Exp:
Default

Physics trailer:

Last edited by psicodude; 07-16-2014 at 10:22 AM.
psicodude is offline   Reply With Quote
The Following 4 Users Say Thank You to psicodude For This Useful Post:
Old 07-16-2014, 10:20 AM   #443
ComixZone
Franchise Player
 
ComixZone's Avatar
 
Join Date: Feb 2008
Exp:
Default

Looks amazing. I'm so excited
ComixZone is offline   Reply With Quote
Old 07-16-2014, 11:26 AM   #444
Nehkara
Franchise Player
 
Nehkara's Avatar
 
Join Date: Aug 2003
Location: Calgary, Alberta, Canada
Exp:
Default

More arenas unveiled:



__________________

Huge thanks to Dion for the signature!
Nehkara is offline   Reply With Quote
Old 07-16-2014, 01:44 PM   #445
TjRhythmic
Scoring Winger
 
Join Date: Sep 2013
Exp:
Default

Quote:
Originally Posted by ComixZone View Post
Looks amazing. I'm so excited
Me too. I also like how sloppy it looks now.
TjRhythmic is offline   Reply With Quote
Old 07-16-2014, 01:48 PM   #446
Anduril
Franchise Player
 
Anduril's Avatar
 
Join Date: Dec 2011
Exp:
Default

Definitely like the steps they're taking towards realism. Being able to see the build up and fight for garbage goals in front of the net is a nice addition.

Last edited by Anduril; 07-16-2014 at 01:50 PM.
Anduril is offline   Reply With Quote
Old 07-16-2014, 02:11 PM   #447
AcGold
Self-Suspension
 
Join Date: Dec 2013
Exp:
Default

I just want to know if they fixed the online issues;

Not getting credit for games because of other people quitting, getting booted to the main menu after every game, cumbersome and time consuming player editting all made me regret buying NHL 14.

Call of Duty Black Ops had it right. Ability to edit while queing for games, easy intuitive and quick to start games, proper credit and xp given.

In a game where I want to play multiplayer only I don't want to spend the majority of the time looking at menus and then when I do get into a game have it not count. If they don't fix these issues I won't get it.
AcGold is offline   Reply With Quote
Old 07-16-2014, 02:16 PM   #448
DownhillGoat
Franchise Player
 
DownhillGoat's Avatar
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by AcGold View Post
I just want to know if they fixed the online issues;
You missed not being able to switch control settings in an online game after they constantly revert to different settings. My biggest pet peeve of the game.

I have no clue why you wouldn't be able to select camera relative/always up after the online match has started.
DownhillGoat is offline   Reply With Quote
Old 07-16-2014, 02:21 PM   #449
AcGold
Self-Suspension
 
Join Date: Dec 2013
Exp:
Default

You could change camera angles AFAIK. Select to toggle player/action and you could change cameras in the menu. Controls? No.
AcGold is offline   Reply With Quote
Old 07-16-2014, 02:28 PM   #450
DownhillGoat
Franchise Player
 
DownhillGoat's Avatar
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by AcGold View Post
You could change camera angles AFAIK. Select to toggle player/action and you could change cameras in the menu. Controls? No.
Camera angles yes. I'm talking shot direction (in controls panel).
DownhillGoat is offline   Reply With Quote
Old 07-16-2014, 02:30 PM   #451
dobbles
addition by subtraction
 
Join Date: Feb 2008
Location: Tulsa, OK
Exp:
Default

Quote:
Originally Posted by Anduril View Post
Definitely like the steps they're taking towards realism. Being able to see the build up and fight for garbage goals in front of the net is a nice addition.
i must have missed that. where was it? because when i watched the video, i saw the same stuff as years past: defenders just randomly standing near players but not actually doing anything. i guess thats what has always frustrated me about the game and how they always claim to be realistic... the physical play of the game is non existant. to EA, they think that physical play means crazy huge body checks that RARELY happen in real life but happen 8 times a period in their games. but yet if you watch the nhl, it is a gruesome battle in front of the net and in the corners. (even though its still tame to years past because of rule and style changes) but yet in their games, defenders never lock up a guy unless its the weird suction pulling you into a canned animation. they introduce board battles but instead of helping bring that aspect of real hockey to the game, it becomes a way for offensive players to glitch their way around contact. i am sure most of you are sick of hearing me whine, but it just seems like every year nothing changes. i know its a video game and people want excitement, but to me the nhl series is still nowhere near emulating actual nhl play. heck, i am still waiting for forwards to collapse down on their own goalie when there is a scramble in front of their own net. in real life, all 5 guys will be within a few feet of the goalie trying to clear the puck out. in the ea games, the wings stay out at the point and often 1 or two other defenders will be randomly covering guys away from the net.

i am optimistic that the new consoles will allow the game to really improve, but from what we have seen, i just have no reason to think anything other than this game will be a let down as always.
dobbles is offline   Reply With Quote
Old 07-16-2014, 02:31 PM   #452
AcGold
Self-Suspension
 
Join Date: Dec 2013
Exp:
Default

That would just be too convenient.
AcGold is offline   Reply With Quote
Old 07-16-2014, 02:33 PM   #453
Muffins
Powerplay Quarterback
 
Muffins's Avatar
 
Join Date: Aug 2011
Location: Neither here nor there
Exp:
Default

Quote:
Originally Posted by dobbles View Post
i must have missed that. where was it? because when i watched the video, i saw the same stuff as years past: defenders just randomly standing near players but not actually doing anything. i guess thats what has always frustrated me about the game and how they always claim to be realistic... the physical play of the game is non existant. to EA, they think that physical play means crazy huge body checks that RARELY happen in real life but happen 8 times a period in their games. but yet if you watch the nhl, it is a gruesome battle in front of the net and in the corners. (even though its still tame to years past because of rule and style changes) but yet in their games, defenders never lock up a guy unless its the weird suction pulling you into a canned animation. they introduce board battles but instead of helping bring that aspect of real hockey to the game, it becomes a way for offensive players to glitch their way around contact. i am sure most of you are sick of hearing me whine, but it just seems like every year nothing changes. i know its a video game and people want excitement, but to me the nhl series is still nowhere near emulating actual nhl play. heck, i am still waiting for forwards to collapse down on their own goalie when there is a scramble in front of their own net. in real life, all 5 guys will be within a few feet of the goalie trying to clear the puck out. in the ea games, the wings stay out at the point and often 1 or two other defenders will be randomly covering guys away from the net.

i am optimistic that the new consoles will allow the game to really improve, but from what we have seen, i just have no reason to think anything other than this game will be a let down as always.
In other words, EA modeled the game after the Oilers.
__________________
"The problem with quotes on the Internet is that it is hard to verify their authenticity" -Abraham Lincoln
Muffins is offline   Reply With Quote
Old 07-16-2014, 02:44 PM   #454
AcGold
Self-Suspension
 
Join Date: Dec 2013
Exp:
Default

He does have a really good point. In real NHL games the forwards get black and blue midsections if they stand around the front of the net but in EAs game it's nearly impossible to tie up the forwards so you stand there trying to poke check passes and lift sticks.

Being able to stick handle without the risk of accidentally shooting the puck would be nice as that never happens in real hockey. Just so many elements that move it away from simulation and towards learning to exploit weaknesses in the mechanics. The worst of all was hitting a guy into the boards and he bounces off them like a pinball towards the net with the puck.
AcGold is offline   Reply With Quote
Old 07-16-2014, 04:28 PM   #455
Diemenz
First Line Centre
 
Diemenz's Avatar
 
Join Date: Sep 2009
Location: Calgary, Alberta
Exp:
Default

Quote:
Originally Posted by kunkstyle View Post
You missed not being able to switch control settings in an online game after they constantly revert to different settings. My biggest pet peeve of the game.

I have no clue why you wouldn't be able to select camera relative/always up after the online match has started.
Ea addressed this in NHL 12 when asked for this feature. They said all these settings were savable so they would apply to the game mode you save them for but not editable after an online game. The reasoning for that was to help speed the game along and prevent pausing for people to change settings.....Yes pausing exists but it would be foolish to think it wouldn't increase if settings were adjustable mid game.

Quote:
Originally Posted by AcGold View Post
He does have a really good point. In real NHL games the forwards get black and blue midsections if they stand around the front of the net but in EAs game it's nearly impossible to tie up the forwards so you stand there trying to poke check passes and lift sticks.

Being able to stick handle without the risk of accidentally shooting the puck would be nice as that never happens in real hockey. Just so many elements that move it away from simulation and towards learning to exploit weaknesses in the mechanics. The worst of all was hitting a guy into the boards and he bounces off them like a pinball towards the net with the puck.
You can tie up players out front of the net by clicking down the right thumbstick, this prevents them from receiving passes or tipping pucks in "most" cases. However this feature is hardly ever used by defenders. In the NHL Rule 56.1 has drastically changed the "clear the front of the net" hack and slash system that the NHL used to have, there is some contact but not nearly as much as there used to be because of that rule. I imagine EA wants to mimic the NHL rules so they use the tie up button to simulate jostling out front of the net.

I haven't shot when stick handling and did not know that was a common issue nor have I seen someone bounce off the boards but that doesn't mean it has not happened.

I agree that the game in the last few years has become more about trying to find the exploit vs playing the game and thats what im hoping they focus on as well. NHL 10 was easy to score on 1-timers by passing across the slot, did it happen alot ....yes but at least it promoted passing and teamplay. Last Years game was all about walking into the slot and getting off the drag wrister, that promoted solo play and cherry picking which I feel really took away from the enjoyable experience. I have high hopes for this years game but expect the majority of changes will be in year 2 of the next gen systems.
__________________
PSN: Diemenz
Diemenz is offline   Reply With Quote
The Following User Says Thank You to Diemenz For This Useful Post:
Old 07-16-2014, 04:36 PM   #456
DownhillGoat
Franchise Player
 
DownhillGoat's Avatar
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by Diemenz View Post
They said all these settings were savable so they would apply to the game mode you save them for
And that's where my beef stems from. They don't save. I'll fire up the PS3 and an online match and my controls are magically set to 'always up' for no reason.

As far as the increased pausing, you're only given 2 so how would that cause pausing to increase.
DownhillGoat is offline   Reply With Quote
Old 07-16-2014, 08:27 PM   #457
TjRhythmic
Scoring Winger
 
Join Date: Sep 2013
Exp:
Default

Quote:
Originally Posted by kunkstyle View Post
And that's where my beef stems from. They don't save. I'll fire up the PS3 and an online match and my controls are magically set to 'always up' for no reason.

As far as the increased pausing, you're only given 2 so how would that cause pausing to increase.
All my settings saved.

And I don't get the up in arms about pausing. Each team is only given 2, 3 I think if you have 4 or more players. If that 1 min to 2 min total time is enough to drive you to a rage may I suggest some anger management... maybe some cardio kickboxing. Or, if you want too you could rub one out before you play.

Just some suggestions that might help y'all out.

Also, why, in an NHL 15 thread, is everyone still talking about, and bringing up the shortcomings of NHL 14? Isn't there an NHL 14 thread already?
TjRhythmic is offline   Reply With Quote
Old 07-16-2014, 08:44 PM   #458
getbak
Franchise Player
 
getbak's Avatar
 
Join Date: Feb 2006
Location: Calgary, AB
Exp:
Default

Quote:
Originally Posted by psicodude View Post
Physics trailer:
They sure keep their rosters up-to-date for these videos. Nashville vs Calgary and we see Olli Jokinen score on Jonas Hiller.
__________________
Turn up the good, turn down the suck!
getbak is offline   Reply With Quote
Old 07-16-2014, 09:33 PM   #459
Kipper is King
Pants Tent
 
Kipper is King's Avatar
 
Join Date: Apr 2006
Exp:
Default

The Saddledome looks good, from what I can tell!

__________________
KIPPER IS KING
Kipper is King is offline   Reply With Quote
Old 07-16-2014, 09:50 PM   #460
Ashasx
Franchise Player
 
Ashasx's Avatar
 
Join Date: Jan 2011
Exp:
Default

The crowd looks a little too orange.
Ashasx is online now   Reply With Quote
Reply

Tags
chel , ea nhl , ea sports , next gen , nhl

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:07 PM.

Calgary Flames
2024-25




Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Calgarypuck 2021 | See Our Privacy Policy