Quote:
Originally Posted by QuadCityImages
When the icecaps melt, don't some of the land squares become water squares, in addition to all the swamps popping up? So the dwindling resources thing may be referring to ever-shrinking land areas.
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I guess, if you've had several nuclear wars like he's had. But there's no real need for that anyway (except for the sheer thrill of obliterating a city).
Also I'm pretty sure that as the pollution goes back down those squares come back.
The way the article was written it made it sound like this guy was a awesome gamer that found out that CIV 2 was so realistic it could actually show the realism, folly, and travesty of global politics and the human condition. Really it's just a crappy writer covering a gamer I assume to be sub-par.
It's really not that difficult to build the 'utopia' in Civ 2. Once you have the advantage you just press it and clean up everything in your wake. A wake you can keep to a minimum with a few smart decisons. In some of the later versions I even keep the aggressor nations around as small states after I smack them down just so I can have a more realistic and textured model of civilization.