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Old 09-04-2011, 01:14 AM   #201
Hemi-Cuda
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Quote:
Originally Posted by CaptainCrunch View Post
Especially in the last level when the collector get taken over by the Reaper, I would basically tear it a new one with the Sniper Rifle.

The mini Atomic Bomb canon was as useless as it got, it took forever to fire and forever to recharge. I usually stuck with either the plasma gun or the rocket launcher.

The monster assualt rifle (I can't remember the name) was like having a M50, but wasn't totally accurate. But when you have 300 rounds of ammo who cares.

I rarely used the shotgun or the pistol.

I'm glad to see that grenades are coming back in ME3, they would probably be a better counter if the Husks returned, those things were a pain in the butt.
the nuke launcher was great for taking out the big mechs, especially when you had a pair of them close together to deal with. it was also perfect for the dead reaper mission, where you had to blow up the core while and endless amount of husks came at you. one nuke and the core was done, made that part a cakewalk. and it was also great for those bigass floating husk things. i always packed it with me as an Infiltrator, since my Widow was strong enough to take out everything that didn't require a nuke
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Old 09-06-2011, 07:53 AM   #202
Henry Fool
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I was happy to note that judging by the previews, the Mattock rifle that was part of some ME2 DLC is going to return in ME3. Don't know if it's overpowered on lower difficulties, but it was tremendous fun on insanity, and I'd be disappointed if I was forced to choose from the inaccurate assault rifles in ME3.

Well-placed shots, conserving ammo - that gets me into the groove.

Last edited by Henry Fool; 09-06-2011 at 07:55 AM.
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