Calgarypuck Forums - The Unofficial Calgary Flames Fan Community

Go Back   Calgarypuck Forums - The Unofficial Calgary Flames Fan Community > Main Forums > The Off Topic Forum > Tech Talk
Register Forum Rules FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 11-15-2009, 07:11 PM   #1
Flames0910
First Line Centre
 
Join Date: Aug 2006
Location: Calgary
Exp:
Default RTS games

I've recently started playing AoE3 and Rise of Nations again...seems like real time strategy is a dying genre though. Is it because they're too expensive to develop or because they don't transfer well to consoles? Discuss

SC2 in 2010 though, can't wait!
Flames0910 is offline   Reply With Quote
Old 11-15-2009, 07:13 PM   #2
Rathji
Franchise Player
 
Rathji's Avatar
 
Join Date: Nov 2006
Location: Supporting Urban Sprawl
Exp:
Default

I am far to ADD to play RTS gam... hey look at those blinking lights.
__________________
"Wake up, Luigi! The only time plumbers sleep on the job is when we're working by the hour."
Rathji is offline   Reply With Quote
Old 11-15-2009, 07:14 PM   #3
Yeah_Baby
Franchise Player
 
Yeah_Baby's Avatar
 
Join Date: Oct 2007
Location: still in edmonton
Exp:
Default

There was a phase when all I played was a RTS games. I would venture to guess they're demise has to do with their portability to consoles.
__________________
Quote:
Originally Posted by Locke View Post
Thats why Flames fans make ideal Star Trek fans. We've really been taught to embrace the self-loathing and extreme criticism.
Check out The Pod-Wraiths: A Star Trek Deep Space Nine Podcast
Yeah_Baby is offline   Reply With Quote
Old 11-15-2009, 08:30 PM   #4
I-Hate-Hulse
Franchise Player
 
I-Hate-Hulse's Avatar
 
Join Date: Jul 2003
Location: Sector 7-G
Exp:
Default

Yeah, but think of the days you've gained back in your life.
I-Hate-Hulse is offline   Reply With Quote
Old 11-16-2009, 06:12 AM   #5
SoulOfTheFlame
First Line Centre
 
SoulOfTheFlame's Avatar
 
Join Date: Aug 2004
Location: Hong Kong
Exp:
Default

I've never liked RTS games... but I found a different sort of RTS that I have totally gotten into. It's called Heroes of Newerth, and is based on the popular Warcraft 3 mod "DotA". Check it out!
__________________


SoulOfTheFlame is offline   Reply With Quote
Old 11-16-2009, 09:52 AM   #6
GoinAllTheWay
Franchise Player
 
GoinAllTheWay's Avatar
 
Join Date: Apr 2003
Location: Not sure
Exp:
Default

Only good RTS atm is Company of Heroes IMO. One of the best all time that I ever played had to be The Moon Project. Wow that was a game, HUGE maps, tons of units you could build, tons of upgrades. Best thing about the game was each faction didn't get 10 or so vehicles with upgrades you could research instead you would research the chassis and weapons independantley and create almost any unit you wanted.

If anyone knows of a current RTS that is similar to The Moon Project, I would love to hear about it.
GoinAllTheWay is offline   Reply With Quote
Old 11-16-2009, 09:57 AM   #7
burn_this_city
Franchise Player
 
burn_this_city's Avatar
 
Join Date: Mar 2007
Location: Calgary
Exp:
Default

I havent played an RTS since Starcraft.. After playing that game there wasnt anything even close in quality. Every game either lacked balance or was a poor concept overall.
burn_this_city is offline   Reply With Quote
The Following User Says Thank You to burn_this_city For This Useful Post:
Old 11-16-2009, 06:47 PM   #8
DrJ
Powerplay Quarterback
 
DrJ's Avatar
 
Join Date: Oct 2008
Location: Calgary
Exp:
Default

League of Legends is also really fun. Spin off DotA and not like HoN which is a direct rip of DotA with more features.
DrJ is offline   Reply With Quote
Old 11-16-2009, 08:02 PM   #9
Esoteric
First Line Centre
 
Esoteric's Avatar
 
Join Date: Jul 2008
Exp:
Default

I think that the RTS genre doesn't do well is because they don't appeal to a wide enough audience. I know some games, like Starcraft and Warcraft, have broken into more casuals players, but a lot of times these games take too much time and are too in depth for most people.

I don't play them because I find them incredibly boring, and I hate to Micromanage everything.
Esoteric is offline   Reply With Quote
Old 11-17-2009, 07:18 AM   #10
GreenLantern
One of the Nine
 
GreenLantern's Avatar
 
Join Date: Jul 2007
Location: Space Sector 2814
Exp:
Default

I like RTS games. I was a big fan of the LOTR: Battle for Middle Earth games. The only problem is that EA is a terrible company and their online play was just a huge head ache. It would literally take up to a hour to finally get a 4 man match to load... and then usually someone would get booted 30 minutes in because of stability issues.

That experience turned me off from RTS for a while.. might be better now though. I will be playing SC2 for sure.
__________________
"In brightest day, in blackest night / No evil shall escape my sight / Let those who worship evil's might / Beware my power, Green Lantern's light!"
GreenLantern is offline   Reply With Quote
Old 11-17-2009, 07:24 AM   #11
Deegee
First Line Centre
 
Deegee's Avatar
 
Join Date: Mar 2006
Location: Edmonton, AB
Exp:
Default

Quote:
Originally Posted by burn_this_city View Post
I havent played an RTS since Starcraft.. After playing that game there wasnt anything even close in quality. Every game either lacked balance or was a poor concept overall.
Quoted for truth.

In fact, I don't know how you can not agree with this comment if you have ever played Brood War (SC EXP) at a semi competetive level.

Fact is, for me, StarCraft ruined the RTS genre because I couldn't play an RTS without thinking "isn't as good as StarCraft".

War3 was a good attempt, and was enjoyable because of it's match making system, but in the end it didn't even come closs to what StarCraft had to offer.

Here's hoping StarCraft II is even close to what StarCraft was.
Deegee is offline   Reply With Quote
Old 11-17-2009, 11:09 AM   #12
sa226
#1 Goaltender
 
sa226's Avatar
 
Join Date: Apr 2009
Location: Back in Calgary!!
Exp:
Default

[quote=GoinAllTheWay;2155226]Only good RTS atm is Company of Heroes IMO.


Ya thats a great game. Best combination of realism and strategy.
sa226 is offline   Reply With Quote
Old 11-17-2009, 01:01 PM   #13
burn_this_city
Franchise Player
 
burn_this_city's Avatar
 
Join Date: Mar 2007
Location: Calgary
Exp:
Default

Quote:
Originally Posted by Deegee View Post
Quoted for truth.

In fact, I don't know how you can not agree with this comment if you have ever played Brood War (SC EXP) at a semi competetive level.

Fact is, for me, StarCraft ruined the RTS genre because I couldn't play an RTS without thinking "isn't as good as StarCraft".

War3 was a good attempt, and was enjoyable because of it's match making system, but in the end it didn't even come closs to what StarCraft had to offer.

Here's hoping StarCraft II is even close to what StarCraft was.
Warcraft 3 had so much promise until they introduced the heros which made the game unplayable online. I was a huge Brood War junky for years. 2v2 Lost Temple
burn_this_city is offline   Reply With Quote
Old 11-17-2009, 04:45 PM   #14
Regorium
First Line Centre
 
Join Date: Apr 2006
Location: Calgary
Exp:
Default

RTS's are too complex by definition. There's so much to think about in a single game: resource management, base management, units, scouting, positions. Then you have the twitch component, which is the micromanagement within the battle itself. Compare it with an FPS, seemingly the most popular type of game, where you only need to know the map, and the rest is completely twitch reactions and aiming, no thinking at all.

What was wrong with War 3's hero concept? I thought it was pretty nifty and added a new dimension.
Regorium is offline   Reply With Quote
Old 11-17-2009, 04:59 PM   #15
burn_this_city
Franchise Player
 
burn_this_city's Avatar
 
Join Date: Mar 2007
Location: Calgary
Exp:
Default

Quote:
Originally Posted by Regorium View Post
RTS's are too complex by definition. There's so much to think about in a single game: resource management, base management, units, scouting, positions. Then you have the twitch component, which is the micromanagement within the battle itself. Compare it with an FPS, seemingly the most popular type of game, where you only need to know the map, and the rest is completely twitch reactions and aiming, no thinking at all.

What was wrong with War 3's hero concept? I thought it was pretty nifty and added a new dimension.
It made everything you talked about secondary to running around the map and hitting lucky upgrades for your hero. No matter how well you managed everything it boiled down to who had the superior hero. It was stupid and poorly planned. I pray that SC2 skips that aspect of the game.
burn_this_city is offline   Reply With Quote
Old 11-17-2009, 05:45 PM   #16
GoinAllTheWay
Franchise Player
 
GoinAllTheWay's Avatar
 
Join Date: Apr 2003
Location: Not sure
Exp:
Default

Quote:
Originally Posted by Regorium View Post
There's so much to think about in a single game: resource management, base management, units, scouting, positions. .
But..for the people that do enjoy a RTS, those are the appeals of the game. Building up resources, planning your defence, deciding how you are going to attack the enemy base, longe range offense/defence.....AWESOME stuff.

I LOVE FPS, play tons of them but pretty sure I could burn more time playing a RTS in one sitting. It has to be the right one but man, I have burnt entire evenings playing a RTS only stopping when I realize I have to pee like a race horse or the fact that it's like 3AM and I should get my ass into bed.
GoinAllTheWay is offline   Reply With Quote
Old 11-17-2009, 07:14 PM   #17
QuadCityImages
Scoring Winger
 
QuadCityImages's Avatar
 
Join Date: May 2007
Location: Davenport, Iowa
Exp:
Default

I'll agree with both people above who mentioned it: Companies of Heroes is definitely worth playing. Multiplayer is fun, and the single player campaign is great.
QuadCityImages is offline   Reply With Quote
Old 11-18-2009, 04:20 AM   #18
SoulOfTheFlame
First Line Centre
 
SoulOfTheFlame's Avatar
 
Join Date: Aug 2004
Location: Hong Kong
Exp:
Default

Quote:
Originally Posted by DrJ View Post
League of Legends is also really fun. Spin off DotA and not like HoN which is a direct rip of DotA with more features.
Yeah...

Except LoL totally SUCKS. HoN is so much better, even if it is a standalone rip (to be fair, they got the DotA creator's permission before they made HoN).
__________________


SoulOfTheFlame is offline   Reply With Quote
Old 11-18-2009, 10:57 AM   #19
Knalus
Powerplay Quarterback
 
Knalus's Avatar
 
Join Date: Jan 2009
Location: Calgary
Exp:
Default

Quote:
Originally Posted by SoulOfTheFlame View Post
Yeah...

Except LoL totally SUCKS. HoN is so much better, even if it is a standalone rip (to be fair, they got the DotA creator's permission before they made HoN).
Not to rag on you specifically, but I hate how many bloody acronyms are out there, especially when it comes to gaming. What, can't type a name so everyone can know which games you are talking about?
Knalus is offline   Reply With Quote
The Following User Says Thank You to Knalus For This Useful Post:
Old 11-18-2009, 10:41 PM   #20
Flames0910
First Line Centre
 
Join Date: Aug 2006
Location: Calgary
Exp:
Default

Quote:
Originally Posted by Regorium View Post
RTS's are too complex by definition. There's so much to think about in a single game: resource management, base management, units, scouting, positions. Then you have the twitch component, which is the micromanagement within the battle itself. Compare it with an FPS, seemingly the most popular type of game, where you only need to know the map, and the rest is completely twitch reactions and aiming, no thinking at all.


that's kinda the point lol. complexity makes games a helluva lot more interesting and adds replay value.

this is overgeneralizing but if you've seen one fps you've seen them all. the graphics keep improving and there are minor gameplay elements, but because twitch reactions are so important you're basically playing whackamole in 3d

Last edited by Flames0910; 11-18-2009 at 10:44 PM.
Flames0910 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:56 PM.

Calgary Flames
2024-25




Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Calgarypuck 2021 | See Our Privacy Policy