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Old 05-26-2010, 10:54 PM   #1
FanIn80
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This could potentially be HUGE. Native iPhone, iPod, iPad and OS X apps written in Visual Studio?

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Trip Chowdhry, an analyst with tiny Global Equities Research, contends that 7 minutes of the June 7 keynote by Apple CEO Steve Jobs has been blocked off for a presentation by Microsoft (MSFT) to talk about Visual Studio 2010, the company’s suite of development tools. Chowdhry says the new version of VS will allow developers to write native applications for the iPhone, iPad and Mac OS. And here’s the kicker: he thinks Microsoft’s presentation could be given by none other than Microsoft CEO Steve Ballmer.
Are we witnessing the beginning of Apple + Microsoft > Google?

http://blogs.barrons.com/techtraderd...-wwdc-keynote/

If this actually happens, the effects will be felt in almost every corner of the tech universe. This is way beyond "another stupid Apple thread."

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Old 05-26-2010, 11:12 PM   #2
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We don't need an Apple subforum, we need a FanIn80 subforum
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Old 05-26-2010, 11:15 PM   #3
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Haha. Touché.
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Old 05-26-2010, 11:20 PM   #4
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Would definitely be interesting if indeed Balmer is making the presentation...
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Old 05-26-2010, 11:23 PM   #5
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Old 05-27-2010, 12:07 AM   #6
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Other than MS and apple working together, what exactly does this mean?

What are current ipod apps created with, and how much better (better how?) will they be when created with VS?
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Old 05-27-2010, 08:50 AM   #7
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This could potentially be HUGE. Native iPhone, iPod, iPad and OS X apps written in Visual Studio?
Interesting for sure but you still need to learn Objective C. I'm not an Objective C developer but it's got to be drastically different from .Net. A good, native, Objective C IDE in Windows will help development for sure, but I seriously doubt that Windows developers are going to be able to port applications over without huge performance hits.

It'll be interesting to see what MS does to ease the transition from C# to Objective C...
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Old 05-27-2010, 08:51 AM   #8
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Other than MS and apple working together, what exactly does this mean?

What are current ipod apps created with, and how much better (better how?) will they be when created with VS?
Most iPod apps are probably written in XCode, which is Mac only.

They won't be better in Visual Studio, it just means that iPhone/iPad development won't be limited to Mac users (or Eclipse, I guess).
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Old 05-27-2010, 08:59 AM   #9
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Yeah it just means that the developer community is able to expand almost exponentially.

Which is a great thing for Apple. But... not so much for developers. It means that an already flooded market will result in an even smaller margin for profit on the app store.

This puts a lot of pressure on app developers to create something amazing in order to make a decent amount of money off of it.
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Old 05-27-2010, 09:00 AM   #10
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This puts a lot of pressure on app developers to create something amazing in order to make a decent amount of money off of it.
Welcome to the free market.
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Old 05-27-2010, 09:07 AM   #11
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Wow, Adobe must be pissed right about now considering the latest iPhone EULA that states only apps originally written in C,C++ and ObjC are permitted on the iPhone, which rules out Flash and should rule out this too. Assuming Apple's okay with this, its just further proof that they only enforce the rules on those they don't like.

Assuming the apps could also be cross-compiled for other smart phones that puts the theory that Apple's latest EULA changes are to increasing the number of iPhone exclusive apps to rest.
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Old 05-27-2010, 09:09 AM   #12
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This puts a lot of pressure on app developers to create something amazing in order to make a decent amount of money off of it.
Which is good for consumers.

It can also be good for developers assuming they can cross-compile for other smartphones as well. They'll be able to target many platforms with a lot less effort.
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Old 05-27-2010, 09:26 AM   #13
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Welcome to the free market.
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Which is good for consumers.

It can also be good for developers assuming they can cross-compile for other smartphones as well. They'll be able to target many platforms with a lot less effort.
Yes and no.

Cross compilation isn't really possible since so much of the iPhone application development is reliant upon the cocoa API's. And if you want to see how well even Apple has done with cross compiled code (sort of) look at the diseased monster that is iTunes on Windows.

This free market is not really good for the consumer because they have such a hard time FINDING good applications in the garbage heap that is the App Store. Apple doesn't give two poops about that though, because they're making billions off of the app store. This reduces the return on investment for developers trying to get into the app store market, especially at this point, such that it's nearly impossible to make a profit on application development.

The app I've worked on for the last 18 months or so has cost well over $1,000,000 to develop and market. That cost is recurring and we'd need to sell 68,000 copies of our application annually in order to become cashflow positive.

What is the incentive for developers who have to be incredibly lucky or knock the ball out of the park in order to make any money?
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Old 05-27-2010, 09:27 AM   #14
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Wow, Adobe must be pissed right about now considering the latest iPhone EULA that states only apps originally written in C,C++ and ObjC are permitted on the iPhone, which rules out Flash and should rule out this too. Assuming Apple's okay with this, its just further proof that they only enforce the rules on those they don't like.

Assuming the apps could also be cross-compiled for other smart phones that puts the theory that Apple's latest EULA changes are to increasing the number of iPhone exclusive apps to rest.
The applications would still be written in C, C++ or Objective-C, just using a different IDE to interact with the SDK.
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Old 05-27-2010, 10:04 AM   #15
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Quote:
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Wow, Adobe must be pissed right about now considering the latest iPhone EULA that states only apps originally written in C,C++ and ObjC are permitted on the iPhone, which rules out Flash and should rule out this too. Assuming Apple's okay with this, its just further proof that they only enforce the rules on those they don't like.
This isn't the same thing. In Flash, apps are written using ActionScript, with the option of letting an export feature convert everything to C, C++ or Objective-C. In Visual Studio, the app is written natively in C++ right from the start - which is what the EULA calls for.

Aside from everything else, this is Apple proving that they aren't trying to make people buy Macs to develop for their platform. It really is all about native code and application performance.

...well, with a little bit of kicking Google in the nuts too.
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Old 05-27-2010, 10:07 AM   #16
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Interesting for sure but you still need to learn Objective C. I'm not an Objective C developer but it's got to be drastically different from .Net. A good, native, Objective C IDE in Windows will help development for sure, but I seriously doubt that Windows developers are going to be able to port applications over without huge performance hits.

It'll be interesting to see what MS does to ease the transition from C# to Objective C...
They don't have to learn Objective-C. They can write in C++, which is something Windows devs have already been doing for years.

Kermit's comment about increasing the Apple developer base exponentially hits the nail on the head. And it would happen almost overnight.

Keep in mind, this isn't just for the iPhone, iPod and iPad. This is also for Mac OS too.
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Old 05-27-2010, 10:13 AM   #17
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I wonder if this will be in the free version of Visual Studio, or only in the expensive version. Or will there be a custom version that will be downloadable from Apple the same way you download the current tools.

Would this also make it easier for someone to create an Eclipse plugin (for example) to develop iPhone apps now.
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Old 05-27-2010, 10:16 AM   #18
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I wonder if it's just as simple as Apple creating an SDK that runs in Windows?

I'm a little scared of that though. I think I'd rather have the Windows side of it built by MS. Windows iTunes isn't doing Apple any favours.
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Old 05-27-2010, 11:39 AM   #19
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The applications would still be written in C, C++ or Objective-C, just using a different IDE to interact with the SDK.
Visual Studio also includes C# and Visual Basic as built-in languages. Are they going to restrict the iPhone app compilation to VC++ apps only?? That would be quite surprising to me.
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Old 05-27-2010, 11:42 AM   #20
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I need to make the routine driveby comment bashing Apple.

Anyways, Google just got the lead WebOS designer from Palm. Techcrunch and everyone else are saying 'score one for Google.'

I know it has really nothing to do with this thread, but it wouldn't be an Apple thread if I couldn't bash fanbois.

Continue on.
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