You had me at petting foxes. I'll probably give it a try since it's so highly talked about. I'm all about indie and retro games lately though, and I'm really having a great time.
For me it does a few things that really standout:
- The sword gameplay is the best I've ever used. It feels much less hack-and-slash and is more about timing
- It stays realistic-adjacent enough that I don't find it annoying. Your sword doesn't become a neon hurricane for zero reason.
- The story feels like it actually had some attention paid to it and it manages to make you care for the characters
- The enemies do messed up, dark stuff that really plays to everybody's inner John Wick/Liam Neeson
- There's a large degree of give-a-**** from the developers in terms of style and emotion. I can't name another title screen that gave me chills (you'll know when you see it).
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There are more than a few places in Ghosts of Tsushima that are just draw dropping such as the Golden Temple or Omi Monastery. I remember grabbing my wife to let her just wander around Omi and take it all in. Breathtaking.
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Tsushima came out near the beginning of the pandemic when the world shut down. It was also early on in a brain injury and I honestly remember so little of it that I might as well have not played it!
One thing that has stuck with me was the sheet immersion it offered, a nice distraction from lockdown and the death toll counter on the nightly news.
Hell, I've convinced myself to give it a whirl again!
I guess I'm an outlier when it comes to Ghosts of Tsushima. I absolutely enjoyed the game but I don't consider it remotely as an all-time great game as to me the back half of the game became more repetitive, tedious, and less varied than an AC game. In fact I prefer several AC games over it. To me it's a great game that's a little crippled by the Sony 1st party formulaic approach that's starting to feel a little stale as all their games feel like the same game with different paint. That said my teenage son absolutely loved it and considers it one of his favorites so what do I know?
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I guess I'm an outlier when it comes to Ghosts of Tsushima. I absolutely enjoyed the game but I don't consider it remotely as an all-time great game as to me the back half of the game became more repetitive, tedious, and less varied than an AC game. In fact I prefer several AC games over it. To me it's a great game that's a little crippled by the Sony 1st party formulaic approach that's starting to feel a little stale as all their games feel like the same game with different paint. That said my teenage son absolutely loved it and considers it one of his favorites so what do I know?
I think sometimes art just pulls your lever (go as sexual as you'd like with that one). Sometimes things speak to us and sometimes they don't. At one point I realized the devs could take the rest of the game away and make it a never-ending series of "This group of thugs murdered my wife and son" and I'd hunt those thugs down for the rest of my gaming career. It's just so satisfying to me, I never grow tired of it.
I've got a buddy who will happily grind Diablo until the day she dies. I don't get it and it's weird to me. Different levers, I guess.
I loved Ghosts but the only thing I hated was having to change fighting methods\stances depending on the person you were fighting, especially when there were multiple types in the same fight.
Eh, for me that rock-paper-scissors fighting system kept the fights more interesting than they otherwise would have been via just hacking people up with the same moves for 40 hours. It's not perfect but it was a reasonable way to approach that problem of eventual monotony, along with different options for play styles (stealth vs. ranged vs. stick and move vs. frontal assault etc.).
__________________ "The great promise of the Internet was that more information would automatically yield better decisions. The great disappointment is that more information actually yields more possibilities to confirm what you already believed anyway." - Brian Eno
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Man, what's going on at Sony? Someone pushed the full expansion DLC of Destiny 2 :The Final Shape, live this morning to users on the PS5 cloud streaming service, giving everyone access to the expansion for free for at least 5 hours.
I guess I'm an outlier when it comes to Ghosts of Tsushima. I absolutely enjoyed the game but I don't consider it remotely as an all-time great game as to me the back half of the game became more repetitive, tedious, and less varied than an AC game. In fact I prefer several AC games over it. To me it's a great game that's a little crippled by the Sony 1st party formulaic approach that's starting to feel a little stale as all their games feel like the same game with different paint. That said my teenage son absolutely loved it and considers it one of his favorites so what do I know?
Ghosts of sushi sandwiches was pretty good yeah but IMO the list of modern era all time great games is Bloodborne, RDR2, then a Grand Canyon sized space, then whatever other choices people have
I guess I'm an outlier when it comes to Ghosts of Tsushima. I absolutely enjoyed the game but I don't consider it remotely as an all-time great game as to me the back half of the game became more repetitive, tedious, and less varied than an AC game. In fact I prefer several AC games over it. To me it's a great game that's a little crippled by the Sony 1st party formulaic approach that's starting to feel a little stale as all their games feel like the same game with different paint. That said my teenage son absolutely loved it and considers it one of his favorites so what do I know?
I'd agree with this. Don't get me wrong, I thought it was really good, but by no means great
I'm surprised it took that long for Sony to release a full Astro Bot game for the PS5, the free game was absolutely fantastic. Great news for me too, the kids have played the free one to death, so they'll be bouncing off the walls with this one
It breaks my heart that it isn't on PSVR2, but I get it. Astro Bot may be the best IP that isn't huge yet. There's been 1.5 VR games, and one pack-in demo thing on PS5, and all of them were heads and shoulders above any other platformer in recent memory imo.
God I still remember playing the very first one on PSVR. One of the very rare moments that came out of nowhere. It was so fun across the PSVR community as people slowly happened upon it and had their minds blown.
I was an original TDU player and was a pretty good one (due to clutch-kicking actually helping on manual cars). I have a feeling I'll no longer have that advantage, but I'm a bit of a sucker so may end up playing this
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Sucks to have to listen to Kirk Herbstreit but update on College Football 25
So pumped for the return of this, it's been far too long. I always preferred the NCAA version of franchise mode to Madden's too: recruiting is more fun than free agency/draft, and the season doesn't feel like a slog the way Madden's can.
I was an original TDU player and was a pretty good one (due to clutch-kicking actually helping on manual cars). I have a feeling I'll no longer have that advantage, but I'm a bit of a sucker so may end up playing this
It's amazing how far games have come. I still remember the original. I was a little kid, playing at my cousin's house (who could afford a PC back then except for people like my crazy uncle who dumped all their money into one?). I remember we'd take turns, and I'd always crash about 30 seconds in and lose my turn.