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Old 03-18-2015, 03:00 PM   #8
PsYcNeT
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Join Date: May 2004
Location: Marseilles Of The Prairies
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I'm about 12-13 hours into it, and while the game a) works, b) has traffic that isn't ####, c) city size rules, it still has bugs and isn't flawless.

Abandoned buildings are ridiculously random.

Not having building upgrades feels like a missed opportunity.

Roadway gridding is a bit dodgy.

There are a multitude of things that feel directly stolen (UI and gameplay related) from SimCity 2013.

Pipelining is just busywork and doesn't add anything to the game.

Raised roadways only kind of work, and there is no "undo" so you end up wasting a lot of money experimenting with road systems.

I dunno I give them maybe half-credit. They did most of the game correctly, but I wish there was more connectivity (I liked the MP neighbour system in SimCity 2013), and I wish the engine was less garbage (zooming in with a OCd GTX 980 lags it out).

All in all it's still a B+.
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Last edited by PsYcNeT; 03-18-2015 at 03:03 PM.
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