Quote:
Originally Posted by OutOfTheCube
Have AC games ever not been combat heavy? I remember getting in fights with big groups in AC2 and having lots of means to deal with them. Stealth is an option, but you're always given the means and ability to tackle things head on if you need to, which is how Odyssey feels.
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Eh origins and this one feel to have leaned more heavily into combat vs stealth. Most situations are geared towards open combat IMO. The older iterations felt more like a stealth hunting game, even bringing back the simple hiding in a crowd mechanic would be a good start.
The older games felt more like tenchu where you could fight if you had to but stealth was the goal. Now you can run buck wild into every confrontation and come out ahead if you want to.