Quote:
Originally Posted by OutOfTheCube
It might be the worst optimized Nintendo first party game I've played in a long time. Frame rate absolutely chugs basically everywhere in the overworld, and even a bit in the dungeon areas too. There's really not that much going on so I'm not sure why. That's been disappointing to me as it's very distracting from an otherwise excellent product.
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Yeah I'm very surprised at the little things that make the frame rate struggle. How does displaying the zone area name on the screen need to cut the framerate so badly? Why does staying on the pause screen for more than 5 seconds cause a framerate drop?