If there's one thing that I feel comfortable about, Chris Roberts knows the genre, I can't recall a bad game that he made.
You can argue that his stints in the movie industry were luke warm at best dragged down by a really poorly done Wing Commander Movie (which excited me at the time).
The worst Wing Commander game was Prophesy, which didn't involve Roberts and was released before it was complete.
I have a lot of faith in Robert's vision when it comes to Space sims.
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My name is Ozymandias, King of Kings;
Look on my Works, ye Mighty, and despair!
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