I think the maps and overall "firepower" level is well suited to the 6v6, but I would like to see how the game played with 8v8 or 10v10 for ####s and giggles.
The amount of shots required to kill an enemy should be directly proportional to the amount of players in a match (overall). I think Overwatch would work well with more players if there was a scaling damage debuff related to the player count.
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Originally Posted by MrMastodonFarm
Settle down there, Temple Grandin.
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Last edited by PsYcNeT; 05-30-2016 at 12:13 PM.
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