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Old 03-05-2021, 10:38 AM   #3685
Hemi-Cuda
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Join Date: Feb 2006
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Quote:
Originally Posted by ResAlien View Post
I loved it but it’s just too busy. Something as simple as not making me rip around with a giant bow and a giant rifle and a giant sword on my back as I use claws would go a long way to making it more fun. Add in half of the screen being covered in HUDs and it gets old fast. Gameplay wise one of my favourites and it did seem to get a bit more like souls where instead of bosses that were just cheese crap hard they had patterns and things to learn. The first Nioh just had cheap bad bosses and that dragged it down.

I liked the depth but it felt like some of the depth was cosmetic. I can’t remember a single weapon where low stance was remotely useful.
This is my problem with Japanese games as a whole. Ridiculous weapon aesthetics, terrible HUD design, and extremely cumbersome inventory/menu systems. No matter how good the game is underneath I can never get past those issues
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