Geez guys, differentiate between developers and publishers. It's more than likely that the publishers and not the people who actually put in the hard work to make the game that forced the condition of that form of copy protection.
Securom and Starforce, etc. and all their evils will become even more and more prevalent on retail purchased games. Remember that copies downloaded off Steam (and technically circumventing publisher/distributer) will be able to copied from computer to computer ad infinitum.
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