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Originally Posted by Fozzie_DeBear
Wow that is a gorgeous/macabe looking FPS...the thing about FPS games though is that what is really unique about the gameplay? You run around...shoot monsters...upgrade your skills/weapons...fight a boss at the end of a level...where is the innovation?
Not saying that this game isn't great looking and fun...but the genre is in danger of getting a little stale
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That's where Bioshock is different. It is AI oriented so that all of the creatures or people have personalities and their own jobs and often ignore you unless you get in the way of their lives. Part of the game is surviving by making morality choices in who you support and basically turning the creatures on each other. You can make everybody fight each other if you want to while you stay in the shadows.
Now, it's not as cool as it sounds but I just wanted to point out that Bioshock from the beginning aims to be very different in the FPS genre insofar as npcs and your interaction with them.