View Single Post
Old 06-12-2025, 10:32 AM   #8911
DownInFlames
Craig McTavish' Merkin
 
DownInFlames's Avatar
 
Join Date: Oct 2008
Exp:
Default

Quote:
Originally Posted by photon View Post
Started on Expedition 33 and man I haven't been that engaged to the start of a story of a game for a while. They did a great job of setting up the world and people.

Not sure how well I'll get at the parry/perfect dodge timing. I'm usually decent at that kind of thing but the game doesn't really give a clear visual indicator like other games so seems like you have to learn each enemy? I'm not usually good at that... I wish they had a difficulty setting to just relax the timing of that without making everything else easier, I guess we'll see how it goes.
There are sound cues that help with timing, and each enemy has its own. I’ve been playing Mother 3 on GBA (release a localized version on Switch, Nintendo!) and it has a similar mechanic where each enemy has a heartbeat rhythm and if you get the timing right you can do combos. Very cool.

I think the latest update added a lighter difficulty with easier dodge and parries.

Last edited by DownInFlames; 06-12-2025 at 10:34 AM.
DownInFlames is online now   Reply With Quote
The Following User Says Thank You to DownInFlames For This Useful Post: