It's pretty rare to play a game where I actually listen to all the dialog, most of the time I just read it and skip past the voice acting.. I'm not even sure if they have a skip feature, I haven't felt the desire to do so once.
Probably my only thing I'd say that doesn't have my gushing enthusiastic approval so far is the skills and tools in context of combat. And maybe this changes later in the game, but I don't really find a need for the sticky bombs or smoke bombs or any of that. Parrying is really powerful and most of the time I can pretty easily just go initiate a standoff and kill everyone.
If I go with stealth or try to pick everyone off with arrows it's more a choice for variety than feeling the need. There's only been a couple of times where I aggro'd a whole big camp that a smokebomb came in handy. I guess I could turn up the difficulty, but TBH I'm enjoying feeling like a powerful skilled samurai rather than being a ronin in the grass.
But that's REALLY digging for something to comment on.
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Uncertainty is an uncomfortable position.
But certainty is an absurd one.
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