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Originally Posted by gallione11
I'm working on these now, since they were on sale on Steam this week. I'm done 4 (all achievements) and just starting VI. I didn't notice the auto-saving thing, but I don't really need it either. The faster Auto battle is nice when grinding though. I have to say, the arranged soundtrack is just bad. I gave both games a sample through the extras option and I've liked exactly none of them. Part of it is because I've heard many better rearranged versions both via fans and through some of their official arranged versions from the 90s.
Otherwise, though, I agree. Great way to replay these classics. The DS/3D remake of IV I just couldn't enjoy. Too many "extras". Sometimes you just want to replay something you played a 100 times as a kid with maybe just a few QoL improvements.
Debating whether to do I or not. I enjoy I, but I played the crap out of the Randomizer, so it may seem kind of stale. This might be the time I finally play through II and III though.
EDIT: Also, still occasionally find something new. I played 1000s of hours of the original SNES IV and I never knew you could get the two chests in the Baron Weapon/Armor shop until reaching the end of the game and being at 340/342 treasures found.
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I made a concious effort to play the games with the arranged tracks since they're far more likely to stick with you if you play with the context behind them. If you went straight to your favorites, listened to 30 seconds and noped out, then yeah I can see why you might feel that way.
There's always going to be fan mixes of FF songs I love more than any others (I was a backer of OC Remix's Balance and Ruin kickstarter which turned out really well!) but it's nearly an impossible task to "modernize" these tracks without some of them being duds. I think they used the right amount of "retro" sounding stuff mixed in with clean modern instruments to update the songs.
Searching For Friends is a perfect example since you can hear some of the sounds from the original in there combined with a flute doing the melody during the first half. The second half of the arranged track swells with strings and brass and it's awesome. The songs I felt were dead-on to the originals were the FFVI battle theme and victory theme. On the flipside, I think songs like The Decisive Battle (in both FFV and FFVI) and Dancing Mad (Phase 1) are missing some of the intensity or instrumentation the original versions had and that was disappointing.
The credits music for FFVI (specifically the part after leaving the tower) still hits me hard. The arranged version was fantastic.
I'll have to reload the games and find out how many chests I found in each. With the hidden paths being easier to see I gotta think I managed to do most of them!