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Originally Posted by btimbit
Thanks for the helpful explanation. Still though, and I guess this is my hang up with the whole thing, is in my fiddling around I can still generally just get better looking results and more smoothness and FPS by simply lowering graphics settings and still just leaving DLSS off. Is it just more-so something you'd use if your pc struggled to run something even on low settings?
I'm also just not too hung up on frames though, I mostly play simulators and strategy games so I want to to be as good looking as possible while just being smooth enough to not notice any choppiness. Even when I am playing Tarkov the only thing that interrupts smoothness and FPS is network-related
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Lower graphics settings is what people using DLSS don't want to do. They don't want to turn off Ray Tracing and ambient occlusion and and all the crazy stuff. DLSS is both for low end rigs to get up to speed at native res and high end rigs because the most intensive games simply cannot be run on this generation's GPUs.
Playing flight sims like DCS won't matter with DLSS. You barely render anything in a flight sim. It's just an empty sky and ground texture you can't see and a dot on the horizon that is the other plane until it zips by you so quickly you don't even notice. Strategy games are also relatively inexpensive to render as you mostly have a fixed overhead camera and lower polygon field assets.
So maybe for you, its because are you aren't really playing games that take advantage of expensive graphics implementations like ray tracing, etc.
I have a 3080 and I need to have DLSS on to turn on the graphics effects to the level that I want in most of my games. I wish I had a 4000 series so I could have DLSS-G.