Started playing Sea of Stars and quite like it so far. It feels less RPG-y in that so far I haven't had to sift through dozens of weapons and armor, make a bunch of skill tree choices, etc. Still early so stuff is pretty easy but choosing when to do certain attacks or combos seems like where the details are.
Probably only thing that is frustrating is if you leave a zone and come back in all the enemies respawn, which makes backtracking a grind, but I've been told to just leave any backtracking alone for a bit and eventually that'll be easier.
On the lite/easy side of RPGs feels like but the story is interesting and I like the art so enjoying it so far.
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Uncertainty is an uncomfortable position.
But certainty is an absurd one.
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