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Old 08-11-2023, 05:50 PM   #9066
timun
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Join Date: May 2012
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Quote:
Originally Posted by OutOfTheCube View Post
Hmm, imagine that…
What are you trying to say here? This isn't a dichotomy where either "games can be ruined by gameplay" or "games can be ruined by story", but both cannot be true. I happened to quote DoubleF's post and cite my own example of a game with a story I liked being ruined by what I subjectively though to be bad gameplay: that doesn't mean I still don't think your posit that "games can't be ruined by story, because stories are 'inessential' to the medium" is nonsense. In fact it's a perfect counterpoint: the only reason that game was worth playing is because of the story. The story 'makes' that game; it's ridiculous to me to believe that story cannot also 'break' a game.

DoubleF brought up TLOU2 as perhaps what you're hinting at about "people complaining about a story ruining a game". A selection of my own thoughts about it are as such:

Spoiler!


All of that said I think TLOU2 is, like Uncharted, a perfect counterpoint to the idea that "story is inessential to making video games": if not for the story I wouldn't have played it in the first place. It had great gameplay, there was nothing wrong with the gameplay, but the only reason to play the game—and the first The Last of Us—was the story. The story was the overarching, central reason to even pick it up. So, logically, if one didn't like the story, then it's perfectly reasonable for that to be the reason why they didn't like the game.
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