Quote:
Originally Posted by CorsiHockeyLeague
No it isn't. The essential element to a story is a plot.
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Quote:
Originally Posted by DoubleF
It's perfectly normal for gameplay to ruin a story. I remember Dino Crisis and Parasite Eve on the PSX had a story that intrigued me. But I could not further the story because of the fricken camera angles in some of those chase sections to the game. It's like a good joke being ruined by the delivery. Or someone telling a good story that gets interrupted/goes off track a dozen times until it's too damn confusing to follow.
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100% agreed! Case in point for me was the first
Uncharted. When I bought my PS3 it came with
Uncharted 3 as a pack-in game, and I enjoyed it a lot, so I bought the first two games afterward.
I
hated Uncharted; the gameplay suuuuuuuuucked as compared to the third game in the series, but the story itself was great! The mechanics, the level design and
especially the absurdly durable enemies sent in wave after wave after wave sucked all the fun out of playing. It was a slog. I got so pissed off at it I put it back on the shelf and didn't pick it up again until a couple years later, prior to me buying a PS4 with
Uncharted 4 as a pack-in game. I buckled down and powered through it and I've never touched it since. And then I played
Uncharted 2 and was blown away by how much bigger the step-up in all respects that game was compared to the first.
Uncharted aged horribly in a scant few years, and in retrospect seems like a very fun and engaging story with a proof-of-concept technical design wrapped around it.