It hadn't struck me in playing through that they'd made a change like that, but I was conscious of having to go through more dialogue and needing to actually pay attention to the dialogue in this game. It was a touch annoying at times, but I kind of feel it encouraged me to approach side quests less as box ticking and pay a bit more attention to the stories they were telling.
On that topic, of all the side quests I've done so far, I thought the Yiga clan quests were the most fun. That was a great little story all on its own.
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"If stupidity got us into this mess, then why can't it get us out?"
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