Quote:
Originally Posted by Finger Cookin
They're based on comic books. People need to embrace the not making sense. Dropping in and out of stories as you gain or lose interest, figuring out things through context, baffling contradictions, going back and exploring past stuff if you're really interested -- that's part of the fun.
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Hard disagree. Without a consistent system of rules and limitations for the characters and story to abide by, they can no longer do world-building, create tension or get the viewer engaged. Why pay attention to the plot at all if you know some dumb BS is coming that's going to wash everything away anyways? LOTR has extremely rigid systems, the consistency of these systems is a huge part of what makes the world feel real and engaging to the audience. Marvel used to be pretty good at this, or at least as good as they needed to be to engage their audience and have meaningful payoffs to the story. They knew where they could slip in the fun BS without it ruining the overall narrative.
I could go on all day about how my favorite comics are the ones where the author goes to great lengths to establish the rules of their story and sticking with them: Watchmen, Fables, Hunter X Hunter, Deathnote, Walking Dead, Invincible, The Boys, etc.