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Originally Posted by blankall
It was also a major plot point in ROTJ that star destroyed could physically block ships from escaping via hyperspace. Whoever wrote that part of TLJ didn't watch ROTJ though.
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I think that was Interdictor Star Destroyers - gravity well generating ships that prevented you from jumping to hyperspace. It's also why you wouldn't be able to jump to hyperspace right next to the Death Star. It would make its own gravity well due to the sheer size of it.
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Originally Posted by CaptainCrunch
I mean the creators simply had to go to the source book that has been around for Star Wars for 50 years, to understand how stupid the fuel idea and the hyperspace ramming stuff is.
Hyperspace isn't the speed of light, that's why they have a navicomputer. Because hyperspace lanes are tunnels in space that have entry and exit points. So in order for the ramming to take place, Snoke's ship could have literally had to have been sitting on a hyperspace entry point, and when she tried to pull the lever the navi computer would have done the sad wah wah waaaaaah sound.
Most ships except for the stock Imperial fighters had hyperdrives, it was the one big advantage for the Rebels that their ships had hyper drives so they could do hit and retreat missions.
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I don't think this is true, or pretty much all the now-Legends books ignored this. There have been blind hyperspace jumps in a critical situations before. They refer to hyperspace routes as ways to avoid things that would destroy the ship in hyperspace or pull it out of hyperspace, but they aren't actual tunnels. You can jump whenever you like, but there's a really high chance you just kill yourself.
I know everyone gets really hung up on the hyperspace ram idea, but I don't mind it.
First, I don't think a single star fighter would do massive damage to a capital ship via hyperspace ramming. I know that Star Wars Visions shows an X-Wing slicing a Star Destroyer in half, but that entire animation is completely over the top so I'm not exactly ready to use it as evidence. The cruiser that slices through the First Order ship in TLJ does just that - slices. Not instant destruction even for a ship that size.
Second, anything big enough to really damage something wouldn't be easy to come by for the Rebels. Where are you getting the engines and hyperdrive components for such a large ship you're going to throw away in one attack? I think the books do a good job really emphasizing how they're always struggling to get more ships and parts for those ships. I don't think they could keep up with their campaign against the Empire if they used this tactic.
Third, how do you make sure you critically damage these ships? A navicomputer can set a hyperspace course, but can it guarantee you'll going to hit the Star Destroyer you're aiming your X-Wing at while weaving through turbolaser fire? Lets say you do your kamikaze jump and just graze the Star Destroyer. Your ship is still destroyed, but their ship probably isn't in bad shape. In TLJ the cruiser doesn't even the First Order ship dead on despite the size. It only hits a narrow area and not right down the middle either. How do you do that to a normal sized capital ship (10x smaller)?
Fourth, I like it because it's one of the best visuals we've seen in the series. I loved the spectacle and want more of it.