1, if it happens to break on the first drop
But I assume what you're actually asking about is the minimum maximum (i.e. the minimum assuming the worst possible outcome for your algorithm).
Trial and error musings:
Spoiler!
First instinct was drop in the middle, reduce requirement in half. But then, if survives, you still have two balls. Next, considered dropping at 1/3rd... but the size of the group needed to brute force was decreasing too fast. Guesstimate 1/4?
Drop it from 25 ... if it breaks, brute force from 1 to 24 (25 total)
If it does not break, you still have two balls. Drop it from 44. If it breaks, brute force from 26 to 44 (drop at 25, drop at 44, 26 to 44= 21 total).
If it does not break, drop from 58. If it breaks, brute force from 45-57 (drops at 25,44,58 + 45 to 57 = 16 total).
If it does not break, drop from 69. If it breaks, brute force from 59-68 (drops at 25,44,58,69 + 59 to 68 = 14 total).
If it does not break, drop from 77. If it breaks, brute force from 70-78 (drops at 25,44,58,69,77 + 70 to 78 = 14 total).
If it does not break, drop from 85. If it breaks, brute force from 78-84 (drops at 25,44,58,69,77,85 + 78 to 84 = 13 total).
If it does not break, drop from 90 . If it breaks, brute force from 86-89 (drops at 25,44,58,69,77,85,90 + 86 to 89 = 11 total).
If it does not break, drop from 93...
Pattern: for the the total number of drops to be maintained the size of the brute force group decreases by 1 each time.
Working backwards, brute force groups:
If it breaks when you drop at 100, brute force 99.
If it breaks when you drop at 98, brute force 96 to 97.
If it breaks when you drop at 95, brute force 94 to 92.
If it breaks when you drop at 91, brute force 87 to 90.
If it breaks when you drop at 86, brute force 81 to 85.
If it breaks when you drop at 80, brute force 74 to 79.
If it breaks when you drop at 73, brute force 66 to 72.
If it breaks when you drop at 65, brute force 55 to 64.
If it breaks when you drop at 54, brute force 45 to 53.
If it breaks when you drop at 44, brute force 34 to 43.
If it breaks when you drop at 33, brute force 22 to 32.
If it breaks when you drop at 21, brute force 9 to 20.
If it breaks when you drop at 8, brute force 1 to 7.
I.e. in the sequence
Drop at 8 (1)
If it breaks when you drop at 8, brute force 1 to 7. (8 total)
Otherwise, drop at 21. (2)
If it breaks when you drop at 21, brute force 9 to 20. (14 total)
Otherwise, drop at 33. (3)
If it breaks when you drop at 33, brute force 22 to 32. (14 total).
...
So yeah, 14.