I did mention to him that there's not that many game dev jobs in Calgary either so he'd probably have to either work remote or move somewhere, and he didn't much like that idea. But yeah that's a super good point. I'd rather like my job rather than like the idea of my job.
Crunch culture for devs does exist outside of video games too but I've managed to avoid it for the most part. But I've known people and seen it on other teams. No thanks.
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Uncertainty is an uncomfortable position.
But certainty is an absurd one.
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