Quote:
Originally Posted by keenan87
To an extent, I agree. At the same time, you need to pull the trigger at some point. Can't just be in on stuff over the past 2 years.
I know some of it is bad luck for sure. But being a GM is not supposed to be easy.
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So let's assume Eat Bread was the player (though I bet it would have been Same they wanted).
What do you add to the player to make it happen and offer a better return than the Domi deal?
And at what point is the deal negative such that you walk away.
Get specific. Where's the tipping point for you between pulling the trigger and making a bad deal.
Eat Bread +2nd
Eat Bread + Kylington
Sam+3rd
Sam +2nd
Which of those do you do?
(I'm not sure if any of them with Eat Bread beat the Domi package)