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Originally Posted by CorsiHockeyLeague
I did this, and I found that these quests were really pretty meaningless. There were a couple that were sort of interesting I guess, potentially important going forward, but the rest... well, helping decorate for the festival or finding books for a librarian doesn't seem like it'll have any payoff, frankly. Maybe you meant this to apply to SC or Third?
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Third for sure, and I'd say Azure. SC is more of the mundane quests IIRC.
For First, I was mostly referring to the tower quests, because they tie into the second game's plot. But yeah, I may have oversold their importance. It's been a while since I played First.
For second chapter, do beware that the first half of the game has a bit of backtracking through places you went in first. It's not the whole game, but it's definitely the worst part of it.
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Ultimately, it felt like the whole game is less about the game's story
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Yeah, this is why I called First a "prologue" to second. Or, if this were an old PSX game, it'd have been "Disc 1 of 3" with Second chapter being discs 2 and 3.
That is a strong part of the plot in Second.
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Combat is solid, again, nothing blowing me away - it wasn't a situation where I was looking forward to getting into my next fight to try out a new skill or new weapon or a new spell, but it also wasn't exasperating (I think having visible on-screen encounters a la Chrono Trigger rather than FF-style random battles is helpful in that regard)
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THat's fair. I'd say the combat's a good bit better if you play on Hard difficulty, especially for boss fights, but that also makes regular encounters a bit drawn out. I wouldn't say it has the best battle system by any means but on Hard, I do enjoy the bosses.