The Midgar part of the original was also very linear so you really couldn't expect this game to be very open. That was part of the disappointment of the original announcement or rumour or whatever that came out that said this would only cover that part of the story. You just knew it couldn't be open.
Whenever I got stuck on a boss (which happened a lot along the way), I found that if I adjusted my strategies, there would be a way to win. Sometimes even quite easily if you employed the right maneuvers. Maybe it depends on what materia you leveled up and such things too. But it definitely is a different beast where you often can't backtrack to regroup and build levels to take another swing at a boss. That was my traditional FF strategy.
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