01-29-2020, 04:42 PM
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#125
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Franchise Player
Join Date: Sep 2012
Location: St. George's, Grenada
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Quote:
Originally Posted by Matata
Archery, weapons, combat, cooking, enemy camps, underground dungeons, special abilities, stealth mode, mechanical enemies from a past age, stamina meter, etc. A lot of those are common tropes in these types of games, but without the success of Skyrim, BotW is probably a very different game and would look a lot more like a traditional Zelda game.
Even the things that distinguish the games just seem like Nintendo looked at skyrim and said "wouldn't it be cool if we added hang-gliding/climbing/etc."
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You basically just described Oblivion
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