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Originally Posted by stone hands
I will say that the first 2 chapters are indeed a tutorial of sorts and the flow of the game changes quite drastically in chapter 3. You can continue to explore like you do in the first 2 chapters(I do it when going to new areas for the first time because I enjoy it), but you get a lot more tools at your disposal to make traversing the world much easier. As for the cinematic stuff i think it depends on how much side content you do. I've got probably 30~ hours into the game by this point and am only on chapter 3 so to be honest the cutscene heavy stuff is a very small % of my total playtime, but if you just go straight from story objective to story objective you might have a different experience than I
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I'm doing whatever side quests I run into as well, but I don't recall a ton of cinematics for side quests. I think almost all the cinematics in prologue and chapter 1 are main story though. Personally, I'm the type to start off doing all the side quest stuff, and after a little bit, I generally power through the game to finish it for the story and doing the later game side quest stuff on a later play through. I can't figure out why, but I can't seem to pause cut scenes.
Random, but I can't figure out if I'm having a stupid moment or if pausing cut-scenes isn't possible. I will be using the PS button for now for cut scenes.
Good to hear that what I read about Prologue/Ch1/2 are essentially tutorial and the game does an appropriate "easing in". Would you also agree with the comments that Chapter 3 starts off like a tutorial then shakes your hand and says good luck halfway through the chapter?
EDIT: The more I am reading some of the criticisms, the more it seems like many reviewers bailed on the game before the "tutorial" was complete. That's... an interesting consideration. If someone wants to know more about the game, perhaps digging up more late game stuff would be more apropos than the stuff in the first 3 chapters? Plus most of those reviews also seem to have limited online content populating their games.