Quote:
Originally Posted by The Yen Man
For me (mostly JRPGS lol)
NES:
Super Contra
TMNT 3: Manhattan Project
Final Fantasy 1
Faxanadu
SNES:
Chrono Trigger
Final Fantasy 3 (6)
Secret of Mana
Playstation:
Xenogears (would be perfect if not for the 2nd disc)
Final Fantasy 9
Bust a Groove
Rival Schools
Final Fantasy Tactics
Suikoden 2
Dreamcast:
Skies of Arcadia
PS 2:
Dragon Quest 7
Shadow Hearts Covenant
Wii:
Xenoblade Chronicles
PS4:
Nier Automata
Persona 5
|
See, this is where it's just a "my favourite games ever" list. None of these games even approaches being perfect... with the possible exception of Chrono Trigger, and even there, I could easily improve the writing, so, again, nope.
Like, Nier Automata. That game never had any chance at all of being perfect, because it's a Yoko Taro game. The point isn't to be perfect, it's to be audacious, and to say "to hell with that" to tropes and traditional limits that are imposed on JRPGs. That's obviously laudable and that game deserves a ton of credit; it has to rank among the best "transcends the medium" titles put out this generation and, arguably, any generation. But it's also far from perfect. Again, I could have fixed a bunch of things that would have made the story better, the aerial combat could be improved, there are a bunch of things that they could have done that would have required more money, etc. They certainly should have done more with A2's backstory; the origin of Yorha ought to have been handled more elegantly; Adam and Eve were pretty cheesy (sometimes necessarily so, but other times not to Route A/B's detriment) and the big "2E" reveal in the finale needed more "oomph" to it, among other things. It's very difficult to find a game where you can get to the end of it and think "there's basically nothing I would have changed about that experience".