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Old 10-15-2019, 12:50 PM   #73
chemgear
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Join Date: Feb 2010
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Quote:
Originally Posted by CorsiHockeyLeague View Post
And best acted, because of the depth they were able to go to for things like facial expressions. I'm not sure any game before or since has used motion capture for storytelling to anything like that degree.
Not sure if you've seen this before but we were allowed to see this in-person with the studio.

Music from Gustavo Santaolalla is also top notch.

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