I think the highest I made it in this game was level 20, I played a Druid, which I thoroughly enjoyed. Someone in my guild took me at level 20 to this camp, it was a single mob spawn camp where I would DOT/Kite the npc around in a circle till it died, then meditate (stare at my spell book) until the next one spawned. I think I did it for about 30 minutes and then logged out and never logged back in lol. I just did not get the appeal to 'leveling' like that at all.
I'm sure the game is completely different now, and I am sure I missed out on some fun times, but at the time for me UO was still far superior and later DAoC just seemed like a better version of EQ. DAoC was the last good MMO pre WOW, WOW was good.. but so different. That was the beginning of the end for originality in the genre.
It is cool to see old games like this still going though. Once you find a niche player base you can downsize your team/resources to fit that niche and go forever it seems. UO is still going fairly strong as well I believe with at least one very popular server in each area of the world. The problem with UO is they took it from skill based to item based, which destroyed the game for me.
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"In brightest day, in blackest night / No evil shall escape my sight / Let those who worship evil's might / Beware my power, Green Lantern's light!"
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