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Old 10-28-2018, 11:24 AM   #182
DownInFlames
Craig McTavish' Merkin
 
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Quote:
Originally Posted by Yamer View Post
One suggestion for that: go to first person when you're looting or picking up items. I find it helps.

I'm surprised few people have an issue with the incredibly clunky controls. The game feels like GTA IV, only more restricted. Walking, running, riding are all so slow, and it feels like I'm trying to steer or turn a series of ocean liners. Your complaint is a perfect example of the frustrations I have just controlling my character.

And I started getting used to the micromanagement RPG style it's trying to pull off with games like Fallout, but this takes it to a bit of an extreme. For every 1 minute you spend engaging the story, you will spend 5-10 just riding and trying to manage your cores, your horse, the camp, and so forth. It's all really neat and super detailed, but the novelty wore off a couple hours into the game and now just feels tedious. I dread having to deal with it over a 60 to 80 hour story experience, especially with that god awful satchel menu.

I'm definitely going to give it more of a chance, but right now it feels like I'm working towards completing it rather than having fun playing and getting lost in the world they created.

I really want to love this game, but I'm not close to being there yet.
I'm struggling with the controls, mostly because I'm not a big console player. I also have a hard time reading the minimap and the inventory system is annoying.

But I'm still loving the game. I'm a little overwhelmed by all the stuff to do, which isn't necessarily a bad thing as a fan of open-world games. I imagine I'll easily be putting hundreds of hours into this game.
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