The drop pass on the power play appears to be very easy to read. The drop back is way too far back for it to be effective and I would guess half the time the pass itself was off which made it hard for the player coming to accept it at full speed. Add to that it seemed like everyone at the blue line was standing still and looking back for the late man. They need to figure out how execute this and keep more players moving at speed so if the plan changes and it's a dump in, they have a chance to battle for it.
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