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Originally Posted by surferguy
These are digital renderings correct? I went to the link but didn't have time to explore very much. Can you give a quick rundown for us? It's pretty impressive.
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Yep, it's rendered in UDK4 (the game engine that games like Gears of War 4 are made from). I modeled it in Maya, used a cloth simulator called Marvelous Designer to make the cover and then used Zbrush to sculpt in more detailed wrinkles and sculpt things like the skull and bones. The texturing was done in Substance Painter.
I'm hoping what I do in this challenge finally lands me a job back in the 3D industry as it's been a couple years since I was part of a group that got laid off from my last job.