As someone who's followed the game closely for 5 (loool) years now, I'll throw CIG a bone and posit that there actually wasn't really much feature creep or scope expansion relative to what the initial pitch was.
In reality, I just don't think Chris Roberts et al really understood what was required to pull off the game they had officially announced. I mean, nothing that's part of the what the game is supposed to be now is outside what they envisioned during the Kickstarter campaign. Even back in 2012 they were saying it would take 5-6 years to make a game of that size, but they've just made a whole boatload of poor, dumb, and greedy decisions since then that have ballooned development time and soured the community (outside of the general core of True Believers).
That said, I sold 3/5 of my ships when the grey market peaked in 2014, so I'm in the black and just waiting to see if I might get to play this in 2019 or something.
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Originally Posted by MrMastodonFarm
Settle down there, Temple Grandin.
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