In the years of development time for this game, I have gone from a relatively young person with the free time to actually want to experience a massively multiplayer universe and live the space-explorer/pirate life that I've always wanted...
To an adult who has too many real-life rpg problems to have time to live in an immersive Star Citizen universe. All I want is a great single-player story and be in Wing Commander I-IV again.
Star Citizen's first Squadron 42 trailer is what sold it for me and that's what I really want now...not to spend time in a chair at home being an intergalactic fuel truck driver.
Now that I think about it, why did I spend a few hundred dollars on virtual Starfarer (space fuel tanker) when in reality, we're going to have self-driving fuel tankers on the highway in only a few short years? I guess at the time, it sounded like a good money maker so I could actually buy the things I wanted inside the actual game.
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