Quote:
Originally Posted by MarkGio
Yeah, this is why EA needs a competitor, like 2K. I think the problem is that hockey has always been challenging in terms of physics over other sports. Football is guys lined up stops and starts in a square grass field with no boards and a ball that's pretty slow. Baseball is fairly static too. Hockey is on ice, with a laser-fast puck, surrounding by boards, and there's really no limit as to where the players are and how they play.
I think once they found the right engine in terms of physics, they can build more details. It seems like they're always trying to build more realistic checks, deflections, fights, shot blocks, tripping over each other, etc. rather than make the features that make it fun and addicting, like RPG details.
And how did they screw up the stick lift?
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Honestly, I've been mostly happy with the way the game plays, especially since the skill stick. The rest of the game seems so stale and unchanging though.
It's not even the stuff they don't change, it's the stuff they don't FIX. I wonder if they've fixed player progression yet? You can't even play past year 5 because all good young players develop into 99 speed, 99 acceleration, 99 shot power, 99 accuracy, face offs don't develop at all, strength doesn't develop at all... just ridiculous. Also, no career statistics tracking and no ability to track your team's yearly stats after you advance to the next season. It's 2016 FFS.
What we do get is a half baked morale system and the ability to set the price of hotdogs. It's like EA has enough money to buy tires for their car or paint it... and they paint it. It can't drive without wheels EA, forget about the paint!
For my money it doesn't get any better than nhl 2k3, nhl 2k4, nhl2k5 and nhl2k6. I miss that series so much. Better in pretty much every way.