Quote:
Originally Posted by Kybosh
I think you should get different amounts of xp depending on how difficult it was to catch the pokemon. The 10 cp pidgey should not give the same xp as the 1000 cp pokemon that took 20 great balls and razzberries to catch.
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It's fine the way it is. Otherwise, I'd flick 40 extra balls to the side and then capture a 10CP Pidgey for crazy XP. This is especially exploitable by individuals by pokestops that often max out their backpack.
I could maybe see an argument for rarity of pokemon affecting XP, but no based on performance while capturing a pokemon.
On a side note, a pokemon fleeing giving you XP might be an ok consolation prize. It's not like you can do that on purpose. Missed pokemons don't cause a pokemon to flee I believe. Just failed capture attempts.