I said skill, but everything has to be considered. If you are getting top notch skill, then things like acquisition cost and cap hit can be justified.
Getting a good deal on cap hit or acquisition cost, but for mediocre skill is pointless IMO, unless we are just talking about the back-up (or you are intentionally tanking). Nowadays, it seems like a lot of teams like to have the 1a/1b system though.
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"A pessimist thinks things can't get any worse. An optimist knows they can."
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