Quote:
Originally Posted by Russic
http://www.newyorker.com/tech/elemen...irtual-reality
When you hear impressions of the "game" being mentioned in the story, it's interesting how much most people seem to dislike it. I haven't heard one person say it was an enjoyable experience. You don't generally get that in standard games. For example, PT has been described by many as the most frightening bit of media ever created, but people LOVED it.
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This is something that actually does worry me about VR. Are we setting the stage for people to be hit with PTSD and whatnot from an environment that's designed for entertainment purposes. This is why I'm personally more interested in what VR can do for a viewing experience (i.e. watching movies and live sports) vs. what it can do for gaming.