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Virtual Reality Headsets
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03-22-2016, 03:27 PM
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Fire
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Join Date: Oct 2001
Location: Calgary, AB
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Won't the problem be getting developers to continue to make games for a device that only 10% of PS4/PC gamers will have in 2-3 years time. Why spend money to make a games for VR when you make a non-VR game for 10x the audience.
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