Quote:
Originally Posted by mrkajz44
I watched a video once on the hidden hand perk and it basically concluded that it is virtually useless on snipers. The hit box stays virtually the same, and when you are scoped, its hard for the perk to "glue" you to the target. The perk is much more useful on primary weapons as you are not fully scoped in on people and the magnet like effect of the perk is actually quite useful (think about not missing every shot on the entire first burst on a pulse rifle - difference between winning and losing a 1v1 gunfight).
Also, no idea where I saw that, but it was months ago. I think just having hidden hand on snipers increased people's confidence, which made it seem like a great perk, when it was just a placebo effect.
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I believe it was Planet Destiny and their video does support the idea that Hidden Hand is much more useful on primaries because you do get more bullet magnetism. Because it's only adding incrementally to the aim assist stat on snipers, it's not a noticeable to most until you start comparing huge differences in aim assist (Eirene vs 1KYS).
Snipers definitely have that 'feel' to them more than any other weapon being such precision tools.