Yeah, the 35 was the big turning point. I judged that I would likely run out of chips / Gaudreaus before anyone else and I would be forced to grab a number or two that would really hurt me. So I got ahead of the curve and tried to pick up as many Gaudreaus as possible, since I had a good feeling I was going to lose anyway. Better to end up with a bunch of Gs, rather than 0.
I think that game would be much more interesting if you only had 10 chips. Passing almost indefinitely wouldn't be possible, and everyone would be on an even playing field. As soon as I saw that Gs were involved, I knew I would likely be in trouble, but that's my fault for not having many coming into the game. It played a huge role I think.
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