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Old 12-16-2015, 03:11 PM   #2441
Teh_Bandwagoner
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Join Date: Apr 2006
Location: The wagon's name is "Gaudreau"
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Quote:
Originally Posted by Jbo View Post
Just want to provide some tips, as I have only ever done the Knight strat.

-Keep dedicated platform jumpers. Have one titan in the middle running touch of malice and blessing. The person that is not required to jump each rotation helps the titan in the middle do DPS. This person will change depending on how Oryx shifts, but easier then having the entire team try and coordinate platforms each time.

-I cannot stress this point enough. People on platforms have to sniper Ogres. At least 1-2 shots. The stagger will keep the Ogre in place, and keep the middle on top of the ogres. Again, this part is key. High impact snipers only.

- Knights 1-3 can be taken down with ease by the platform people. By the time the 4th Ogre spawns and the 4th Knight is up, the group has collapsed to the middle. Usually the 2 dps in the middle finish off the last Ogre/knight. During this period though make sure everyone else is staggering Oryx.

- Make sure a hunter does the tether on the mobs at the start of the encounter to generate orbs. Your Titan will thank you. The Titan(s) will need to be able to generate 4 bubbles during Ogre phase and 3 in the Shade phase if most of the group is running Touch of Malice. No Weapons of Light should ever be used over blessing, as you may need to drop an emergency blessing if one of the other Titans is on cool down.

-Last tip, on the last phase, make sure that the two members not detonating continue to shoot Oryx in the chest. If not, he can close his chest and the detonation does nothing.

Good luck!
Thanks! Yeah we have points 2 and 4 down. Except we had one guy on WoL. I'll tell my guys to just run blessings all the way through. And we all have 1KYS for the ogres. We had trouble with some errant ogres early on, but seem to be getting a handle on that. And with the knights, now that I think about it, it's always when that front left platform is last in the rotation that someone gets shot by the ship and dies, so your point 3 should fix that.
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