Quote:
Originally Posted by Timbo
How do we come to a cohesive strategy when we cannot communicate with each other and yet Hosts can?
Am I missing something here?
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If we have a cohesive strategy, and the hosts know what it is because we discuss it openly, we'd be giving them the blueprints to not get caught. That has less value in my mind than independently conceived strategies, independantly implemented, with with a brief co-ordination at the end of the day to ensure that someone actually gets lynched.
I loved the strategizing around lynching the spore holder, I think that sort of stuff has great value, but it was already resolved by the time I started reading the thread.
Simply placing votes for "pressure", and making mountains out of "probably nothing" molehills, you are more likely to be targeting a townie at this point than scum, and that makes things easier for them, not harder.
You don't fear an opponent you understand as much as one you don't. Hence a little bit, or a lot, of mystery is good thing.